Developing Interactive Learning Multimedia for Mathematics Subject in Junior High School Grade VIII Student East Lombok

Authors

  • Samsul Lutfi Department of Informatics Education, Universitas Hamzanwadi, Indonesia
  • Kholida Ismatullah Department of Informatics Education, Universitas Hamzanwadi, Indonesia
  • Yosi Nur Kholiso Department of Informatics Education, Universitas Hamzanwadi, Indonesia

DOI:

https://doi.org/10.47540/ijias.v1i2.237

Keywords:

Interactive Learning, Learning Outcome, Mathematics, Multimedia

Abstract

This study aims to: (1) produce interactive multimedia products for Mathematics Subject in SMP Grade VIII students (2) find out the quality of the product. This research was a research and development approach (R & D) by adapting Alessi and Trollip development model that is planning, design, and development. The validation process for the product is done by the alpha test stage, beta test, and product trial. The results of the research show that: (1) the developed product is interactive learning multimedia on mathematics subjects in the form of application with * .swf format. and * .exe, (2) Interactive learning multimedia developed is feasible to be used as a supporter of learning with an average score of 3.31 from media experts with the category of “good”, 3.6 from material experts with the category of "very good", and 3.8 from users with the category “very good”.

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Published

2021-06-11

How to Cite

Lutfi, S., Ismatullah, K., & Nur Kholiso, Y. (2021). Developing Interactive Learning Multimedia for Mathematics Subject in Junior High School Grade VIII Student East Lombok. Indonesian Journal of Innovation and Applied Sciences (IJIAS), 1(2), 105-112. https://doi.org/10.47540/ijias.v1i2.237